[Slackbuilds-users] pygame.SlackBuild
Robby Workman
rworkman at slackbuilds.org
Tue Apr 14 06:30:32 UTC 2009
On Sun, 12 Apr 2009 22:07:33 -0400
Chess Griffin <chess at chessgriffin.com> wrote:
> * Mauro Giachero <mauro.giachero at gmail.com> [2009-04-12 23:07:20]:
>
> > On Sun, Apr 12, 2009 at 10:46 PM, Chess Griffin
> > <chess at chessgriffin.com>wrote:
> >
> > > * Niklas 'Nille' Åkerström <nille.kungen at gmail.com> [2009-04-12
> > > 19:59:51]:
> > >
> > > > I tried to build pygame today and found something i didn't like.
> > > [...]
> > > > Another thing is that [questions] doesn't show in sbopkg, but
> > > > you can
> > > still
> > > > pass Y/n to sbopkg (i told chess about it).
> > >
> >
> > This is a stream buffering problem. For some reason, messages print
> > from python code to stdout are buffered "too much".
> > The simplest solution I verified is to invoke the python
> > interpreter with '-u' within the SlackBuild.
> >
>
> Ah, good to know. Perhaps the maintainer will update the script with
> this change.
>
Got it for the next update.
-RW
-------------- next part --------------
A non-text attachment was scrubbed...
Name: signature.asc
Type: application/pgp-signature
Size: 198 bytes
Desc: not available
URL: <http://lists.slackbuilds.org/pipermail/slackbuilds-users/attachments/20090414/049e1e6a/attachment.asc>
More information about the SlackBuilds-users
mailing list