[Slackbuilds-users] WINE / dib-engine patch

King Beowulf kingbeowulf at gmail.com
Wed Aug 25 04:46:37 UTC 2010


2010/8/23 Ozan Türkyılmaz <ozan.turkyilmaz at gmail.com>

> 2010/8/23 emmel <the_emmel at gmx.net>:
> > On Sun, Aug 22, 2010 at 02:30:51PM +0300, Ozan Türkyılmaz wrote:
> >>
> >> I don't know how Emmel sees it but I don't think they find their way
> into
> >> upstream due time. DIBEngine still needs a lot of work and So far
> DIBEngines
> >> were not cut for upstream quality.
> >
> > The way I see it I have to manually patch the slackbuild each time I
> > build wine. Fact is these patches won't see there way into upstream
> > anytime soon and that's the case for years, I think.
> > The problem is not so much with the quality of the patches (which don't
> > cause any problems I am aware of and will only come into play when the
> > environment variable is set anyway), but structural decisions. From what
> > I understand the DIB engine that ends up in release wine, some day in
> > distant future, will be made right in respect to wine design guidelines
> > and who knows what, requiring any number of changes to wine. It's more
> > of a religious matters, I think, with some bits of maintainability mixed
> > in. The code originally came from TransGaming...
> > Still, there are quite a few programs out there (for me it's Uru, but
> > have a look at http://appdb.winehq.org/viewbugs.php?bug_id=421) that
> > require it, and it would be nice to at least have the choice, maybe with
> > a configuration variable or something.
> > Naturally, since I am not the maintainer I don't have the final say in
> > the matter, but to make it short: It would be much appreciated and it's
> > not patch that will end up in upstream anytime soone.
>
>
> Still a patch that won't make it into uqstream soon should be part of
> the SB script.
> It causes problems here and there, well check out my git build scripts
> for, I use
> ddraw hack for some programs,  i use git for patching the source and
> script for build.
>
> and DIBEngine is a problem which cannot solved easily, it's complex
> piece of work,
> it needs to work with any display driver it's thrown at, and not let
> go of whet's not needed.
>
> --
> Ozan, BSc, BEng
> _______________________________________________
> SlackBuilds-users mailing list
> SlackBuilds-users at slackbuilds.org
> http://lists.slackbuilds.org/mailman/listinfo/slackbuilds-users
> Archives - http://lists.slackbuilds.org/pipermail/slackbuilds-users/
> FAQ - http://slackbuilds.org/faq/
>
>
i can't speak for issues with other apps on the DIB bug list, but I haven't
had any issues running Starcraft and BroodWar (CD version) since about 0.96
or so even though they are listed as effected by the DIB bug.  i play quite
a few games, some even listed as suboptimal in the apps database.  How well
any game will play under wine is heavity dependent on which distro, graphics
driver (and driver settings), and even the desktop GUI, as well ass numerous
windows registry settings.

Interestingly enough, some of the wine "bugs" also effect native WinXP when
playing the same Win95 or Win98 games so I say that the emulation is dang
good.  (Oh wait...wine is not an emulator...).  Before I worry about
patching wine for bugs, i do what Windows gamers have done since MS-DOS:
tweak the graphics hardware and the windows registry, shut down nonessential
services.





-- 
You! What PLANET is this!
    -- McCoy, "The City on the Edge of Forever", stardate 3134.0
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.slackbuilds.org/pipermail/slackbuilds-users/attachments/20100824/d91ff38d/attachment.htm>


More information about the SlackBuilds-users mailing list