[Slackbuilds-users] WINE / dib-engine patch

David Woodfall dave at unrealize.co.uk
Thu Aug 26 19:38:22 UTC 2010


On (20:41 26/08/10), emmel <the_emmel at gmx.net> put forth the proposition:
>On Wed, Aug 25, 2010 at 01:59:51AM -0500, Erik Hanson wrote:
>> On Sun, 22 Aug 2010 10:09:34 +0200
>> emmel <the_emmel at gmx.net> wrote:
>> 
>> > What are the opinions on including the DIB engine patch in the build?
>> > It has to be enabled manually anyway (environment variable
>> > WINEDIB=on), so there shouldn't be any trouble, but it does fix some
>> > pointer issues with a couple of programs.
>> 
>> I don't see what the problem is with having this the way the IEFIX and
>> FALLOUT3 patches are currently included, which looks like what you are
>> suggesting. No one would be forced to use the patches, so there should
>> be no objections.
>
>Exactly my meaning.

Ok I will put together a script soon.

David

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