[Slackbuilds-users] Problem after nvidia-driver and nvidia-kernel install
kingbeowulf at gmail.com
Fri Aug 24 00:50:17 UTC 2012
I think since the proprietary Nvidia driver replaces some components
such as libGL, that may be the cause of some programs not running when
swapped to another box. It may also depend on if the lib is dynamic or
static linked. This is just off the top of my head - I haven't coded
seriously since Z80 CP/M days.
Personally, if I can't build on the box that will run it, I do the
builds in a straight up stock slackware VM (qemu or Virtualbox). That
way I get fewer surprises.
On 8/23/12, Nicolas Kovacs <info at microlinux.fr> wrote:
> King Beowulf a écrit :
>> Niki, you found the solution before my first cup of coffee for the
>> Yes, you will need the original Mesa gl headers not the versions from
>> nvidia. The new slackbuild for 14.0 fixes that. After some discussion
>> around the 'net and info from nvidia, the new slackbuild doesn't copy
>> the headers from nvidia's package.
> A more general question regarding 'nvidia-driver'. One of my boxes is a
> "build box" with four Slackware systems on it. Slackware 13.37,
> Slackware64 13.37, Slackware 14.0RC2 and Slackware64 14.0RC2. Since I
> install many additional packages on the average Slackware desktop
> (between 150 and 200), I prefer building all the additional stuff
> centrally on one machine, and then install only my compiled binary
> packages on other machines.
> Now this "build box" has an NVidia GeForce 6200 card, with the
> 'nvidia-driver' and 'nvidia-kernel' packages installed and configured.
> Could this be a problem when compiling stuff for other boxes that don't
> have an NVidia card? Right now I'm using Xfce on all my desktops, but I
> remember last year I did something similar with a hand-compiled KDE
> 4.6.5 desktop, and I had trouble because of the installed NVidia driver.
> I had to revert my machine to a "vanilla" state (nvidia-switch --remove)
> and rebuild KDE.
> Eventually, which packages could be affected here?
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