[Slackbuilds-users] call for testing: wesnoth-1.12

Ryan P.C. McQuen ryan.q at linux.com
Wed Nov 26 17:27:46 UTC 2014


Works great on 64-14.1. Just went to the tutorial, sound and gfx are
working perfectly.

Thanks Willy.

---
<ryanpcmcquen.com>
On Nov 26, 2014 6:47 AM, "Morten Juhl-Johansen Zölde-Fejér" <
mjjzf at syntaktisk.dk> wrote:

> On 26/11/2014 15:43, Willy Sudiarto Raharjo wrote:
>
>> I just pushed wesnoth-scons branch in our git repository
>>> http://slackbuilds.org/cgit/slackbuilds/log/?h=wesnoth-scons
>>>
>>> i would appreciate if anyone who played this game before can try
>>> to build and play this game since it's a major release I have
>>> changed the build tool to use scons instead of CMake (which failed
>>> to build on this version) and thus changed the DEPS from lua to
>>> scons.
>>>
>>
>> small update has been made and now it correctly install the files and
>> also fixed the incorrect data path while running the game (previously
>> it searched for /tmp/SBo/....)
>>
>
> I will give it a spin when I get home in a couple of hours.
>
> All the best,
> Morten
> __
> Morten Juhl-Johansen Zölde-Fejér
> http://syntaktisk.dk * mjjzf at syntaktisk.dk
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