[Slackbuilds-users] Next Round of Testing - mythtv

Robby Workman rworkman at slackbuilds.org
Mon Feb 8 00:41:00 UTC 2016


On Sun, 7 Feb 2016 18:38:32 -0600
Robby Workman <rworkman at slackbuilds.org> wrote:

> On Mon, 8 Feb 2016 10:25:38 +1000
> Christoph Willing <chris.willing at iinet.net.au> wrote:
> 
> > On 07/02/16 22:59, Christoph Willing wrote:  
> > > On 07/02/16 18:22, Willy Sudiarto Raharjo wrote:
> > >    
> > >>
> > >> here are the remaining entries of the BUILD FAIL from last week
> > >>    
> > > ...    
> > >>    multimedia/mythtv    
> > >
> > > I just tried a quick build using the latest source code from
> > > https://codeload.github.com/MythTV/mythtv/tar.gz/fixes/0.27
> > > (this is 0.27.6 apparently). It builds to completion if the
> > > --enable-libvpx option is removed from the configure command.
> > >
> > > I don't use mythtv myself so I can't really say if this is a
> > > reasonable omission to enable the build, although I see it is not
> > > enabled by default.    
> > 
> > There is also an explicit 0.27.6 version at the mythtv github repo:
> >      https://github.com/MythTV/mythtv/releases/tag/v0.27.6
> > however it produced the same result (builds only if --enable-libvpx
> > is removed) even though its just 6 days old.
> > 
> > There is much better news about building from master which I cloned
> > and made a tarball available at:
> >  
> > http://sourceforge.net/projects/slackbuildsdirectlinks/files/mythtv/mythtv-0git20160208.tar.gz
> > (that is not really my place to put tarballs, so I'll will remove
> > if anyone thinks its inappropriate).
> > 
> > After the minor mods to the SlackBuild needed for the new tarball, 
> > building from this git tarball just works using the existing
> > configure options but with the added hard requirement of qt5.  
> 
> 
> Looking at that git repo, it appears to work with libvpx in -current
> due to bumping the included ffmpeg, so I'm pretty sure that it needs
> (at least) the patch for ffmpeg and ffmpeg010 in the SBo tree already.
> It might not (i.e. probably won't) apply flawlessly, so you will need
> to rework it a bit, but that should almost surely fix the build
> failure with libvpx.
> 

Here's the patch where they bumped ffmpeg completely - not sure if it's a
good idea to apply it, but maybe pull out the necessary bits where they
remove the unused id mappings, as that's the important part...

-RW
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