[Slackbuilds-users] Nvidia-legacy304-driver vdpau missing video and opengl/glx as user crash
King Beowulf
kingbeowulf at gmail.com
Sun Oct 16 18:54:41 UTC 2016
On 10/15/2016 09:14 PM, Willy Sudiarto Raharjo wrote:
>> willy flagged an issue on the new nvidia-304.132 drivers. I decided to
>> build a box with an older card (GTX6800) to test on bare metal before I
>> update (only so much one can do in qemu). After fixing a few items, I
>> have these issues. The "root" issue nags my memory but I can't seem to
>> recall why.
>>
>> Clean Slackware64-14.2 updated install, no other files. AMD Athlon X2 3200+
>>
>> 1. logged in as regular user
>> glxgears and nvidia-settings crashes:
>>
--snip--
>
> Hi Ed,
>
> thanks for the confirmation of the bug in 304.132 driver
> it seems that other users in other distribution are also having this problem
>
> https://devtalk.nvidia.com/default/topic/968892/geforce-7300le-with-304-132-glxinfo-fails-now-with-quot-x-error-of-failed-request-badvalue-quot-/
>
> https://bugs.debian.org/cgi-bin/pkgreport.cgi?pkg=nvidia-legacy-304xx-driver;dist=unstable
>
> however one person posted an image about a working 304.142 in Fedora 24
> with Linux Kernel 4.7
> http://media.if-not-true-then-false.com/2015/08/nvidia-304.132-on-fedora-24-lxde.png
>
> here's what listed as the release highlight of 304.132
>
> Added /var/log/dmesg to the list of paths which are searched by
> nvidia-bug-report.sh for kernel messages.
> Fixed a bug that caused kernel panics when using the NVIDIA driver on
> v4.5 and newer Linux kernels built with CONFIG_DEBUG_VM_PGFLAGS.
> Updated nvidia-installer to support ncurses version 6.x.
>
> I'm suspecting that it *might* require newer kernel so for now, i will
> stick to the 304.131 which still works fine as it is.
>
> Thanks
>
>
Thanks for the links. I overlooked the Nvidia devtalk for some reason.
Looks like SBo will have to stick with 304.131 for now. The are 2 minor
bugs in the slackbuild and nvdia-switch that I will correct an post today.
As for the image of 304.132 on Fedora: Bah. I was able to get that far.
The desktop runs fine (2D), but try any 3D opengl/glx function, or even
just clicking on OpenGL/GLX Information, and the bug occurs.
-Ed
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