[Slackbuilds-users] fmodapi access upstream

B Watson yalhcru at gmail.com
Wed Sep 7 20:36:54 UTC 2016


On 9/7/16, Doogster <thedoogster at gmail.com> wrote:
> IIRC, the segfaults happened with regular DOOM. A reliable way to trigger
> them was to set the sound backend to FMOD and FMOD's backend to Pulseaudio,
> restart the sound system (that's a menu option), then start a game.

Thanks, that'll help. Should have some time to take a look at this later
on tonight.


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