[Slackbuilds-users] games/snes9x requires portaudio?
Erich Ritz
erich.public at protonmail.com
Mon Apr 17 17:41:26 UTC 2023
Hello B. Watson,
I think snes9x now requires portaudio. Here is a portion of my log without portaudio installed:
-- Checking for module 'libpulse'
-- Found libpulse, version 15.0
-- Checking for module 'portaudio-2.0'
-- No package 'portaudio-2.0' found
CMake Error at /usr/share/cmake-3.21/Modules/FindPkgConfig.cmake:562 (message):
A required package was not found
Call Stack (most recent call first):
/usr/share/cmake-3.21/Modules/FindPkgConfig.cmake:784 (_pkg_check_modules_internal)
CMakeLists.txt:172 (pkg_check_modules)
-- Configuring incomplete, errors occurred!
See also "/tmp/slackrepo/etr/slackrepo.NXJvkg/build_snes9x/snes9x-1.62.3/gtk/build/CMakeFiles/CMakeOutput.log".
See also "/tmp/slackrepo/etr/slackrepo.NXJvkg/build_snes9x/snes9x-1.62.3/gtk/build/CMakeFiles/CMakeError.log".
games/snes9x: snes9x.SlackBuild failed (status 1) 16:26:34
Unmounting chroot ...
:-( games/snes9x FAILED )-:
After adding portaudio as a dependency, it builds successfully. (My portaudio adds jack as an option dependency - not sure if that matters.)
I also build snes9x with option "RETROARCH=no", although I don't have retroarch installed.
Erich
More information about the SlackBuilds-users
mailing list