[Slackbuilds-users] games/snes9x requires portaudio?

Erich Ritz erich.public at protonmail.com
Mon Apr 17 17:41:26 UTC 2023


Hello B. Watson,

I think snes9x now requires portaudio.  Here is a portion of my log without portaudio installed:

-- Checking for module 'libpulse'
--   Found libpulse, version 15.0
-- Checking for module 'portaudio-2.0'
--   No package 'portaudio-2.0' found
CMake Error at /usr/share/cmake-3.21/Modules/FindPkgConfig.cmake:562 (message):
  A required package was not found
Call Stack (most recent call first):
  /usr/share/cmake-3.21/Modules/FindPkgConfig.cmake:784 (_pkg_check_modules_internal)
  CMakeLists.txt:172 (pkg_check_modules)


-- Configuring incomplete, errors occurred!
See also "/tmp/slackrepo/etr/slackrepo.NXJvkg/build_snes9x/snes9x-1.62.3/gtk/build/CMakeFiles/CMakeOutput.log".
See also "/tmp/slackrepo/etr/slackrepo.NXJvkg/build_snes9x/snes9x-1.62.3/gtk/build/CMakeFiles/CMakeError.log".
games/snes9x: snes9x.SlackBuild failed (status 1)                       16:26:34
Unmounting chroot ... 
:-( games/snes9x FAILED )-:

After adding portaudio as a dependency, it builds successfully.  (My portaudio adds jack as an option dependency - not sure if that matters.)

I also build snes9x with option "RETROARCH=no", although I don't have retroarch installed.

Erich


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