<div xmlns="http://www.w3.org/1999/xhtml"><span class="font" style="font-family: arial, helvetica, sans-serif;"><span class="colour" style="color:rgb(59, 67, 92)"><span class="size" style="font-size: medium"></span></span></span><span class="font" style="font-family: arial, helvetica, sans-serif;"><span class="colour" style="color:rgb(59, 67, 92)"><span class="size" style="font-size: medium">When the Build was submitted, it was in a working state. I think I have not tried it with the last release so maybe that's the point where it got broken.</span></span></span><br /></div><div xmlns="http://www.w3.org/1999/xhtml"><br /></div><p xmlns="http://www.w3.org/1999/xhtml" style="word-wrap: break-word; overflow-wrap: break-word; margin: 0; color: rgb(59, 67, 92); font-family: arial, helvetica; font-size: medium;">On Friday, August 4, 2023 8:36 PM, "B. Watson" <urchlay@slackware.uk> wrote:<br /></p><blockquote xmlns="http://www.w3.org/1999/xhtml"><pre xmlns="http://www.w3.org/1999/xhtml" id="body.mime.1">On Thu, 3 Aug 2023, Rubén Llorente via SlackBuilds-users wrote:
> games/KoboDeluxe
Found a solution for the stuck-in-pause problem, Debian has a patch
that fixes it. Now I'm just wondering, how long was this broken for?
Since 15.0 came out, or...?
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