[Slackbuilds-users] audio in steam

King Beowulf kingbeowulf at gmail.com
Wed Jul 1 06:17:25 UTC 2015


On 06/30/2015 10:27 PM, Miguel De Anda wrote:
> $aplay -l
> **** List of PLAYBACK Hardware Devices ****
> card 0: SB [HDA ATI SB], device 0: ALC889 Analog [ALC889 Analog]
>   Subdevices: 1/1
>   Subdevice #0: subdevice #0
> card 0: SB [HDA ATI SB], device 1: ALC889 Digital [ALC889 Digital]
>   Subdevices: 1/1
>   Subdevice #0: subdevice #0
> 
> i just downloaded a sample wav file and ran `aplay filename.wav` and i
> heard audio.
> 
> On Tue, Jun 30, 2015 at 10:24 PM, Ryan P.C. McQuen <ryan.q at linux.com> wrote:
>>
>> On Jun 30, 2015 10:23 PM, "Miguel De Anda" <miguel at thedeanda.com> wrote:
>>>
>>> its a desktop with GeForce GTX 260 - dual dvi, the board has: SBx00
>>> Azalia (Intel HDA). it has a optical out but not plugged into
>>> anything.
>>>
>>
>> What is the output of `aplay -l`?
>>
>> ---

Nvidia HDMI uses the kernel module 'snd_hda_intel' as does your Azalia
mobo chip.  Steam is notorious for getting confused.  (yes, your GPU has
HDMI sound capability.) Gerneric or huge kernel? lsmod output (ie
missing module dependencies), installed pulseaudio (egad!); also output of

$ aplay -L

I would HIGHLY recommend NOT screwing around with a kernel recompile to
"eliminate" audio devices/modules. There is no way we can know what you
screwed up. Your questions is better asked on Linuxquestions.org for
better visibility, and not on a SBo mail list as is has nothing to do
with SBo.

So get they to LQ. Search first: your question might gave been answered
already.






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