[Slackbuilds-users] steam slackbuild

Ryan P.C. McQuen ryanpcmcquen at gmail.com
Thu Jul 17 05:56:07 UTC 2014


Thanks for the tips Ed. I personally don't watch the videos on Steam and just use it to download/play games which does not require flash, hence why I think it is best as listed as recommended in the README. Just my opinion of course.


---
<ryanpcmcquen.com>


> On Jul 16, 2014, at 10:07 PM, King Beowulf <kingbeowulf at gmail.com> wrote:
> 
>> On 07/16/2014 05:28 PM, Ryan P.C. McQuen wrote:
>> 
>> Thank you Talos for making this, very happy to see a SlackBuild
>> for this.  :)
>> 
>> I would however, like to request that 'flashplayer-plugin' be
>> removed as a hard dependency and moved to the README, I am almost
>> certain it is not required, but recommended.
>> 
>> Thanks, ryan
>> 
>> ---
> 
> You pretty much *need* flashplayer, otherwise a bunch of stuff such as
> videos wont work.  Without it Steam Client is only "partially" functional.
> 
> Also, no mention is made about which Slackware Steam can be run on.
> Currently, the client and all games are 32-bit only.  There needs
> comment in the README since the current package makes it look like
> Steam can run an all Slackware arch:
> 
> - 32-bit only
> - 64-bit with unsupported multilib
> 
> Secondly, I'm still using Alien Bob's spiffy package where he the
> added the following to the top of the bootstrap /usr/bin/steam:
> 
> # --- Start Slackware mod ---
> export LD_LIBRARY_PATH=/usr/lib/seamonkey
> # Audio output goes to first "hw" device of ALSA
> export SDL_AUDIODRIVER=alsa
> #export AUDIODEV=hw
> # On window close, minimize to the system tray area:
> export STEAM_FRAME_FORCE_CLOSE=1
> # Add any custom variable exports here
> [ -f ${HOME}/.steam4slackware ] && . ${HOME}/.steam4slackware
> # --- End Slackware mod ---
> 
> Given the Ubuntu/pulseauidio centric nature of Steam, will sound work?
> are the seamonkey libs still needed?  I couldn't test that since me VM
> is not set up for sound.  I also didn't test if any games run since
> since all that resides on a Slack64 multilib that is "unclean" for SBo
> testing.
> 
> Finally, as an FYI, Talos may want to mention in the README that one
> can put custom Steam icons in ~/.icons for those cases where the
> default steam control panel icon doesn't fit with your WM theme.
> 
> A bunch of this has been discussed on LQ and the Slackware group on
> Steam.
> 
> -Ed
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