[Slackbuilds-users] DevIL - Does not Compile when nvidia-texture-tools is installed
Konrad J Hambrick
kjhambrick at gmail.com
Sat Jun 4 15:04:58 UTC 2022
On Sun, May 22, 2022 at 4:28 PM Arnaud via SlackBuilds-users <
slackbuilds-users at slackbuilds.org> wrote:
> > On 22/05/22 14:46,
> > Konrad J Hambrick <kjhambrick at gmail.com> put forth the proposition:
> > > All --
> > > I emailed the maintainer on May 12 but have received no reply.
> > > Below is the email I sent.
> > > The Punchline is that the DevIL SBo will not compile on my Slackware64
> > > 15.0 + Multilib System when the nvidia-texture-tools SBo is installed.
> > > The simplest fix is to turn off nvidia-texture-tools via a cmake Config
> > <snip>
> > > Is this the best place to post such info ?
> > > Thanks everyone !
> > > -- kjh
> >
> > This is the right place, usually we accept patches as attachments,
> > but if this only the one flag. I can take a look this week.
> >
> > We don't support multilib though, so do you know if it fails still on
> > a non-multilib full 15.0 installation?
> >
> > Link to blog post on sending patches:
> > https://slackblogs.blogspot.com/2022/03/how-to-send-patches-to-sbo.html.
>
> Well, I did reply, but my mail provider has been quite unprofessional
> lately.
> I'll look into it, and push an update.
>
> - Yth / Arnaud.
>
Yth / Arnaud --
Thanks for the Updated DevIL.SlackBuild.
Worked Perfectly, even with nvidia-texture-tools installed.
-- kjh
# head -4 DevIL.SlackBuild-1.8.0.log ; echo -e "\n<< snip >>" ; tail -4
DevIL.SlackBuild-1.8.0.log
DevIL.SlackBuild startup at Sat Jun 4 09:59:09 CDT 2022
DevIL/DevIL/include/IL/luadevil.c
DevIL/DevIL-docs/DevilDoc.xml
DevIL/DevIL-docs/images/DevIL.gif
<< snip >>
Slackware package /tmp/DevIL-1.8.0-x86_64-5_SBo.tgz created.
DevIL.SlackBuild complete at Sat Jun 4 09:59:20 CDT 2022 ... RetCode = 0
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