[Slackbuilds-users] DevIL - Does not Compile when nvidia-texture-tools is installed

Dave Woodfall dave at slackbuilds.org
Sun May 22 21:44:55 UTC 2022


> > On 22/05/22 14:46,
> > Konrad J Hambrick <kjhambrick at gmail.com> put forth the proposition:
> > > All --
> > > I emailed the maintainer on May 12 but have received no reply.
> > > Below is the email I sent.
> > > The Punchline is that the DevIL SBo will not compile on my Slackware64
> > > 15.0 + Multilib System when the nvidia-texture-tools SBo is installed.
> > > The simplest fix is to turn off nvidia-texture-tools via a cmake Config
> > <snip>
> > > Is this the best place to post such info ?
> > > Thanks everyone !
> > > -- kjh
> > This is the right place, usually we accept patches as attachments,
> > but if this only the one flag.  I can take a look this week.
> > We don't support multilib though, so do you know if it fails still on
> > a non-multilib full 15.0 installation?
> It still fails on pure 15.0.  The error I get is a missing
> mvcore/Memory,h which was included in nvidia-texture-tools

nvcore/Memory.h even.

--
Dave

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