[Slackbuilds-users] SlackBuilds for Humble Bundle games
dtsagka at otenet.gr
Thu Jun 7 12:51:14 UTC 2012
> The potential problem I see here is (un)availability of source (or
> binary in this case) tarballs to everybody, and that includes SBo admins
> wanting to test your build scripts against those tarballs. If these
> games can be downloaded freely and only require some sort of activation
> to play, then the fact that they're commercial software shouldn't be an
> issue. I believe SBo already contains SlackBuilds for this sort of
> software, although I don't have any examples to point you at.
> Audrius Kažukauskas
I'm afraid that sounds very reasonable. The vast majority are closed source AND are not free as in 'free beer'. So the admins won't be able to test these unless they have a legal copy of each game.
More information about the SlackBuilds-users