[Slackbuilds-users] DevIL - Does not Compile when nvidia-texture-tools is installed

Dave Woodfall dave at slackbuilds.org
Sun May 22 21:33:31 UTC 2022

> On 22/05/22 14:46,
> Konrad J Hambrick <kjhambrick at gmail.com> put forth the proposition:
> > All --
> > I emailed the maintainer on May 12 but have received no reply.
> > Below is the email I sent.
> > The Punchline is that the DevIL SBo will not compile on my Slackware64
> > 15.0 + Multilib System when the nvidia-texture-tools SBo is installed.
> > The simplest fix is to turn off nvidia-texture-tools via a cmake Config
> <snip>
> > Is this the best place to post such info ?
> > Thanks everyone !
> > -- kjh
> This is the right place, usually we accept patches as attachments,
> but if this only the one flag.  I can take a look this week.
> We don't support multilib though, so do you know if it fails still on
> a non-multilib full 15.0 installation?

It still fails on pure 15.0.  The error I get is a missing
mvcore/Memory,h which was included in nvidia-texture-tools
but isn't in the version on SBo or the latest.

> Link to blog post on sending patches:
> https://slackblogs.blogspot.com/2022/03/how-to-send-patches-to-sbo.html.

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