[Slackbuilds-users] XBMC slackbuild

Larry Hajali larryhaja at gmail.com
Wed Sep 16 01:01:52 UTC 2009


Just a quick update.

It looks like the XBMC startup script tries to detect direct rendering
by grepping the glxinfo file.  (Direct rendering is required in order
for XBMC to work.)  So the exact command it issues is 'glxinfo | grep
"direct rendering"' in XBMC's FEY.py script.  This won't output
anything in Slackware 13.0 as glxinfo is now a symlink to glinfo,
which doesn't have that particular string.  Looking at the Mesa
slackbuild for the mesa package, glxinfo was one of the intentional
files left out as it is now deprecated, however, it is compiled by
mesa.SlackBuild.

So, XBMC probably wouldn't be a good candidate for slackbuilds.org
unless there is a patch to remedy direct rendering detection.

Larry

On Sun, Sep 13, 2009 at 5:28 AM, Murat D. Kadirov <banderols at gmail.com> wrote:
> On Sun, Sep 13, 2009 at 11:00:39AM +0100, Zordrak wrote:
>> Larry Hajali wrote:
>> > Hello all,
>> >
>> > I've written a slackbuild for XBMC (XBox Media Center).
>>
>> Thanks muchly.
>>
>> With this entering the repo, does anyone know what happened to lirc
>> which was in 12.2, but seems to not have made it to 13? Is it just
>> lacking maintenance, or was there a problem?
>
> I will re-add it in one or two days. Now it have requirements or need
> patching.
>
> --
> Murat D. Kadirov
> PGP fingerprint: 3081 EBFA 5CB9 BD24 4DB6  76EE 1B97 0A0E CEC0 6AA0
> _______________________________________________
> SlackBuilds-users mailing list
> SlackBuilds-users at slackbuilds.org
> http://lists.slackbuilds.org/mailman/listinfo/slackbuilds-users
> Archives - http://lists.slackbuilds.org/pipermail/slackbuilds-users/
> FAQ - http://slackbuilds.org/faq/
>
>


More information about the SlackBuilds-users mailing list