[Slackbuilds-users] lastest nvidia slackbuilds does not include header files in package
Greg' Ar Tourter
artourter at gmail.com
Fri Dec 21 23:19:57 UTC 2012
Indeed once I knew that the .h files where not supposed to be there, it was
easy to fix.
by the way the package still creates the empty /usr/include/GL folder and
it is also still mentioned in the nvidia-switch script.
On 21 December 2012 19:58, King Beowulf <kingbeowulf at gmail.com> wrote:
> On 12/20/2012 04:10 AM, Greg' Ar Tourter wrote:
>> Thanks for the clarification Ed.
>> I had indeed upgraded from a previous version.
>> On 20 December 2012 08:17, King Beowulf <kingbeowulf at gmail.com <mailto:
>> kingbeowulf at gmail.com>**> wrote:
>> On 12/19/2012 08:12 AM, Greg' Ar Tourter wrote:
>> It seems the lastest nvidia-driver package does not install
>> the header files in /usr/include/GL although the folder is
>> created. This means that subsequent build of packages will fail.
>> The header files from the proprietary Nvidia driver are
>> deprecated. Use the OpenGL headers from Mesa. If these headers
>> are missing, then:
>> 1. nvidia-switch --remove
>> 2. remove nvidia packages
>> 3. reinstall Mesa from the Slackware CD/DVD.
>> 4. install nvidia packages
>> If you upgraded from earlier SBo nvidia iterations, the headers
>> may have gotten stomped on as I waffled between the older nvidia
>> gl*.h and the newer Mesa versions. Nvidia has had a post this.
>> You can search LQ and this list for details.
>> Happy Winter Solstice,
> Let me know how it goes. In the future, going forward with 310.xx, you
> should be able to upgrade without any trouble.
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